#362

Sep 7, 2025

Books

This week I read:

Roleplaying Games

The Halls of Arden Vul

The players saved Isocorax! They managed to rig up a rope to get him out unseen, and then acted as if nothing unusual had happened when they left in the morning. The players got a bit of a lore dump as thanks, and have received a strong hint that Melok-Ri, the other rudishva vampire, is still alive and still running the Sun-Scarred Knights, when their own Sun-Scarred Knight, Sir Sixth, saw Isocorax and briefly looked as if he’d seen a ghost (Isocorax and Melok-Ri look pretty similar, being the only two rudishva vampires on the planet).

I’d previously rolled a die to determine when Thegan would realise Isocorax was missing, and got the following day. I had decided that Thegan would immediately flee, as he knows the jig is up and Isocorax would be out for revenge. I hadn’t expected the players to let Isocorax go so quickly. So now I need to decide if Isocorax went to kill Thegan immediately, or if there’s a chance he escaped.

Then the players decided to go visit the fishmen in an attempt to make friends, and got a bit overconfident. Once the fishmen realised they were understood (thanks to a Tongues spell) they just kept urging the party to come with them. The two who had magical means of waterbreathing (one PC and one retainer) did, followed them all the way to their home base, and got jumped by 20 fishmen. The retainer got paralysed by their poison in the first round of combat, and then beaten to unconsciousness (nonlethal damage). The PC has been holding on, barely: they have really high AC, but no way to attack more than one enemy in a round, so it’s a battle of attrition as they try to pull the retainer out.

We’ve played out the first few rounds of combat over Discord, and I have no idea which way this’ll go! Half the fishmen failed a morale check after the PC killed a bunch of them, but if the PC pursues into the coral tunnels to save the retainer, I think those panicking fishmen will recover in a few rounds and then even if the PC manages to save the retainer they’ll have to fight their way through a wall of fishmen.

I’ve decided that if the PC just decides to leave the retainer and run the fishmen will let them go—they’ve proven themselves a threat, and the fishmen have a captive already.

Will the player sacrifice a valued retainer to save their character?

Miscellaneous

This week the replacement frame for a picture that fell off the wall and cracked a few weeks ago arrived, so now everything I had planned up front for the interior of the house is done.