Mar 31, 2024



Well, this was the first week on my new team. I didn’t do much really, mostly getting up to speed with things and completing a couple of small tech debt tickets. It seems a good team though, with some interesting work coming up, and I’m looking forward to getting involved more.

Things will probably be a little slow until I’m back from my holiday to Japan, as that’s only a couple of weeks away so there’s no point me picking up a big project if I’m going to have to immediately put it on hold.


No books this week, but I’ve got a few in the works.

Roleplaying Games

The Halls of Arden Vul

A bit of a mixed bag this week.

One player—the one who I recruited back in November—said they just weren’t really feeling it and would be dropping out for a while. So we’re back down to two players, not including myself. The two who are left are really enjoying the game, but it is a bit sad that I can’t seem to hold onto a real group any more.

On the other hand, we had a pretty good session. Player schemes were furthered, important NPCs met, and secrets revealed. Specifically, the party approached the local thieves guild (the Benevolent Brotherhood) about buying large amounts of contact poison, to deal with a slime monster they encountered last week: they were told “sure, we can get you that, at a discount even, but you need to do a favour for us first…” and now might be off to kidnap some guy. They also met Kerbog Khan, a powerful wizard who lives deep in Arden Vul and who barters information and magical services in exchange for secrets, magical resources, magic items, and ancient alien tech; and tentatively arranged to give him a magic item they found in exchange for the answers to some questions.

Kerbog Khan requires a blood sample from everyone he deals with, but I’ll leave that as a surprise for when the players are ready to exchange.

The goblin / halfling war has continued to escalate, and next week it looks like the players will be donating weapons to the goblins to help in the war effort. That’ll definitely get them some points, though not as many as if they were actually fighting alongside the goblins.


Not so much progress this week, just the one new thing:

To be honest, I’m running out of motivation a little for this project. I haven’t reached my initial goal yet of implementing a ReplicaSet-like thing, so I want to at least reach that point, but I don’t think I’ll get much further.

Roleplaying games